
Buying and Selling Game Contest Christmas 2021 Edition – 50 Hive to be won
Hi Everyone,
Welcome to the Spectrumecons 7 Week Challenge. During the months of July and August, I will be running an economics challenge series. This series will consist of 7 challenges. Some of these challenges will be familiar to my followers, while others will be completely different to any previous challenges or contests I have run.
Each challenge will reward winners with as much as 60 Hive. The value of the prize will depend on the level of participation. For each new participant, the prize will increase by 5 Hive. This will continue until 60 Hive is reached (12 participants). The first 12 participants will also receive a 50% upvote from this account. In addition to the prize money, the top few participants will be given points. These points will be used to determine the overall challenge series winner. This winner may receive as much as 80 Hive. The value of the prize will equal the sum of the number of participants across all challenges. This will continue until 80 Hive is reached.
For more information on the challenge series and the upcoming challenges, read my post Spectrumecons Seven-Week Challenge (Coming Soon).
Utility is one of the fundamental concepts in economics. It is an essential determent of behaviour and driver of demand. In this challenge, participants are required to maximise the utility of one of the characters described in this question. Participants will be given a timeframe of 7 days (168 hours) to allocate to activities that yield their selected character utility. These activities are as follows:
The character’s utility will be calculated using a formula described later in the question.
All entries must be made in the comments section of this post.
Each account is only permitted one entry.
The objective of the game is to obtain the highest utility for your selected character using the activities described within the 7-day (168 hours) timeframe. If two or more participants obtain the exact same utility for their characters, the participant who entered first wins.
The utility function to be applied all characters activities is expressed in Figure 1.
A Microsoft Excel Model is used to determine the exact utility values for each activity for each character. These utility values will be applied to the formulae described in the previous section to determine the total utility for each participants’ character. Utility will be determined based on each participant’s allocation of time to his or her character. The results post will contain a video of the generation of all of the above. The winner will be announced in both the video and written post.
The account with the winning entry may receive up to 60 Hive. The number of participants determines the value of the prize. For every entry, the prize is increased by 5 Hive until a value of 60 Hive is reached. The first 12 entries will be given upvotes. The winner of this challenge will be given 30 points, second place 20 points, and third place 10 points. These points will be tallied at the end of the challenge series to determine the overall winner.
Participants can choose between 5 hypothetical characters. These characters are as follows:
Below are some statements from these characters so that you can get to know them better.
Activities have costs. These costs vary for different characters as they visit different places to conduct their activities. These costs can be as low as zero for activities such as sleeping and reading a book. The work activity is the only activity that can earn a character money. At some point, time needs to be dedicated to work, as money is required to at least cover a character’s basic expenses. Money is also needed for most activities. Table 1 contains the costs of activities for each character.
Each activity yields utility to the characters. Table 2 contains the minimum and maximum utility each activity provides each character.
Activities generally produce diminishing marginal utility. It varies depending on the activity and the person. Table 3 contains the powers used to diminish utility in the function described in Figure 1.
For this challenge, I expect to see entries made in the following format:
Name of Character:
Number of hours working:
Number of hours sleeping:
Number of hours eating out:
Number of hours watching TV:
Number of hours reading a book:
Number of hours painting:
Number of hours going to the pub:
Number of hours on social media:
Number of hours gardening:
Number of hours exercising:
Number of hours playing sport:
Number of hours camping:
Number of hours playing video games:
Note: It is not necessary to allocate time to all activities.
Name of Character: Jonah
Number of hours working: 38
Number of hours sleeping: 42
Number of hours eating out: 0
Number of hours watching TV: 32
Number of hours reading a book: 12
Number of hours painting: 0
Number of hours going to the pub: 0
Number of hours on social media: 12
Number of hours gardening: 0
Number of hours exercising: 0
Number of hours playing sport: 0
Number of hours camping: 0
Number of hours playing video games: 32
The closing date and time for this challenge is 6PM coordinated universal time (UTC) 23/07/2021. Responses after this time will not be accepted. The answers will be provided in the results post along with the video containing the generation of utility values for each activity for each character and the total utility obtained for each participant’s character.
I hope everyone has fun and enjoys this fourth challenge. I look forward to your participation in the fifth challenge.
If you want to read any of my other posts, you can click on the links below. These links will lead you to posts containing my collection of works. These 'Collection of Works' posts have been updated to contain links to the Hive versions of my posts.
The course contains over 10 hours of video, over 60 downloadable resources, over 40 multiple-choice questions, 2 sample case studies, 1 practice CBA, life time access and a certificate on completion. The course is priced at the Tier 1 price of £20. I believe it is frequently available at half-price.